New this week.
February 8th, 2007 by xamountTwo of the new games this week (Silent Hill 3 & NoCturne) are housed in the “Gruesome Games” GameTap Picks category. Personal tic: I can’t hear the word “gruesome” without it being in Dana Carvey’s voice from a 1989 SNL sketch about an acid-slinging cowboy named Josh Acid (”Didja have to use acid? It’s so… gruesome.”). Isn’t YouTube supposed to have this by now? So I can link it up and inflict the “gruesome” thing on all of you? Even the SNL Transcripts page for the episode is missing the script for this one sketch (but man, what a great episode it was).
Okay, back to games. Paddle Fighter is another one of those mysterious Japanese Sega online games (à la Pyramid Magic). And Neo-Geo Cup ‘98: The Road to Victory is at least worth a play just to see your guy try to angrily punch the ref in the face after a red card. SUPER PSYCHE UP!
p.s. Next week promises to be a fun one across the board. Stay tuned!
New Games:
- Neo-Geo Cup ‘98: The Road to Victory
- NoCturne
- Paddle Fighter
- Silent Hill 3
- Wild Rides Waterpark Factory (thanks, Batz!)
New on GameTap TV:
- GameTap News: Professional Players
- Sam & Max: Coffee
- Sam & Max: The Invaders
- Sealab 2021: Tinfins
February 8th, 2007 at 8:20 am
You forgot one! Wild Rides Waterpark Factory was on the new release tab today too.
(…and the wait for X-Com continues…
)
February 8th, 2007 at 10:44 am
Still no X-Com?
This is getting depressing.
February 8th, 2007 at 12:12 pm
Yeah, just to reiterate something from before: games listed as “Coming Soon” are just that. Coming soon. Not necessarily in the next week or two. In many cases they will show up a week later, but some may take a while.
Think of the movie trailer model: big budget/big name titles tend to get teaser trailers in circulation earlier in the process than smaller fare. (And it’s not unheard of for a release date to get pushed out due to last-minute
bug-fixes & testingreshoots.)That said, if everything plays out right, next week should turn some frowns upside-down. Even if it’s only folks that pay attention to obscure things like the name of your ship in a certain UFO-y strategy game.
February 8th, 2007 at 12:27 pm
We’re gamers, teasing us like this is liable to make us wind up in a bell tower with a high powered rifle.
I believe I saw that on TV, so it MUST be true!
ps.
Speaking of waiting, delays, and teasing… where’s our Saturn emu?
February 8th, 2007 at 12:41 pm
Totally with you, phorteetoo. When these jerks pull the same “no dates, just titles” stunt, I’m just as liable to hit that same tower.
February 8th, 2007 at 10:10 pm
Puny humans! Tremble at the might of our mighty warr….oh wait, it’s still not out yet. Abort the mission
February 12th, 2007 at 12:07 pm
” Sega Saturn is still in the works. GameTap will launch with more than ten systems, with a few more supported later. Sega Saturn is the only one of those to be announced. ”
Yeah, thats from an interview 2 years ago. Don’t pull a Duke Nukem on us Gametap!
February 12th, 2007 at 11:40 pm
Heh. Duke Nukem. Nope, it’s definitely in the works. Promise.
February 13th, 2007 at 12:34 am
Sega Saturn cant be that difficult to emulate.
Also .. .Sega CD… You can easily take that system and put it on Gametap. It would be nice to see all of Working Designs RPG Games on Gametap…
February 13th, 2007 at 4:47 am
It can indeed be that difficult… people have been working on it for years with varying degrees of success.
And SegaCD… it’s interesting GT has every Sega console BUT that (I’m including Saturn cause it’s been announced, at least)… now I’m kinda curious why that is.
But it would indeed be outstanding…
Just don’t forget to get us Night Trap, please. (lol, and such)
Seriously though, if Lunar 1 & 2 ever hit GameTap, I’d buy like a 10 year subscription right then and there.
Ah, nostalgia, you vicious beast.
February 13th, 2007 at 11:12 am
I hope the next update includes the ability to pause downloads, exit GameTap, and then resume downloads later. That is a feature really needed for larger games, since the download speed can be pretty slow at times from GameTap’s end.
February 13th, 2007 at 12:00 pm
Although Gametap does not exhibit this behavior presently Legolas, Gametap does seem to take into consideration the chunk youve already downloaded even if it looks like its starting out from the beginning again. That is what I experienced.
February 13th, 2007 at 2:22 pm
^ I thought it might do that, but I couldn’t tell for sure.
February 13th, 2007 at 3:45 pm
Yup…. Its silly. When I was a Comcast Games on Demand subscriber before moving over to Gametap, Extents player did just this.
February 13th, 2007 at 3:46 pm
Okay now Gametap…. Im anxiously awaiting Thursday’s update when I awake from a long sleep dreaming about hockey
February 14th, 2007 at 11:18 am
I hope the version of Arkanoid coming out tomorrow has the level editor. I remember playing with that level editor for hours as a little kid in DOS.
February 14th, 2007 at 11:58 am
You mean the C64 Version?
February 14th, 2007 at 12:39 pm
Well I think the Arkanoid I remember as a kid was the first one. I’m not sure what features are in Arkanoid II (the one coming to GameTap). I also don’t know if the C64 version was any different than the DOS one.
February 14th, 2007 at 2:30 pm
The c64 version had a slightly bigger color palette and the sounds were better. A lot of arcade ports were on the c64. Time will only tell if Gametap will get them all.
February 14th, 2007 at 2:59 pm
Is it just me, or did the game count on the GameTap website go from 822 to 823 yesterday? Weird.
February 14th, 2007 at 3:32 pm
823 is the correct count , if you include the Groove Champion Easter Egg.
February 15th, 2007 at 1:04 am
Okay the support site now says “Almost Here” For Vista. That could take a few days LOL…..
February 15th, 2007 at 1:24 pm
Yeah, I joined gametap a couple days ago in anticipation of Uru Live but Gametap wouldn’t install…. I can’t wait for Vista support. XD
February 15th, 2007 at 1:30 pm
I wish there was an easy way to figure out what the new games are for this week from the website.