Archive for August, 2007

Battle (a GameTap Trailer)

Thursday, August 9th, 2007

zqadams made a post today in the GameTap forums about an ad trailer he saw on the Teenage Mutant Ninja Turtles movie DVD. Well, being connected as we are, we were able to get our hands on a copy. Enjoy!

View this video file

Really large, embossed type.

Thursday, August 9th, 2007

TOM CLANCY

[related: the first six trips]

New this week.

Thursday, August 9th, 2007

This week’s selection of new games is very special. Why? Just ’cause. (See what I just did?)

So I gave just the first level of this new Pyramid Magic Special a brief go. Holy moly. Level one is tricky right off the bat! Is it even possible?! (Our own masterpug assures me that it is, but that completing this game in testing was rough.)

And I got through the tutorial/training-y stuff in Overlord. Which now makes two great games (Pychonauts is the other) that I’ve successfully tutorialized myself in — only to jump right back into Tomb Raider: Anniversary. Sad, huh? One day, some day…

New games:

New on GameTap TV:

  • Sealab 2021: Butchslap
  • Computer Lab: Palate
  • Confessions: Bachelor
  • ReVisioned Lara Croft Tomb Raider: Pre-Teen Raider (don’t miss the Gail Simone Wired interview)

Fallin’:

  • Free (Just ’cause you skydive. See what I just did again?)

A little bouncy fun

Tuesday, August 7th, 2007

Acrobots!

Gravity included.

Read

Tuesday, August 7th, 2007

New GameTap Header

Some of you might have noticed that there’s a new button in the GameTap header. Have you seen it? Clicked it? Read it?

Well, we like love games. And we love to talk about games and the industry and what’s what and who’s who and, well, you get the picture. So, if you love games too - all games - make sure you visit the new Read section at GameTap. Our editorial team is top drawer and on top of the action. With new stories daily!

(We also changed “Buy” to “Shop”, but that’s a story for another day)

Sometimes fun is enough.

Friday, August 3rd, 2007

I played the 360 demo of DiRT a month or so ago (and had a blast), but knowing that it’ll be available in the GameTap vault soon got me digging around some more.

Gamewise, grit and grime never looked so beautiful — but then I stumbled on THIS. Man, those are some slick menus. Hard to tell whether they improve (or hinder) usability, but it sure is hard to care on first glance.

[related: Why 3D?]

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